Middle Unreal Engine Developer

About Stepico


Stepico is a team of enthusiasts who love their work. Every member of our company is ionate about games and real-time technology. We’re expanding our Unreal Engine team to develop complex tools and interfaces for a high-end simulation and training platform.

Our values

  • ion for games and simulation
  • Innovation and continuous improvement
  • Open, honest communication
  • Recognition of individual contributions
  • Professional growth and skill development
  • Comfort and well-being of our team

Requirements

  • 3+ years of experience in Unreal Engine development (preferably UE5)
  • Strong knowledge of C++, Blueprints, and engine-level architecture
  • Experience building advanced UMG interfaces with MVVM principles
  • Understanding of UI technical design, including layout logic, data binding, and performance
  • Familiarity with Slate and Editor extensions
  • Hands-on experience with save/load systems, data serialization, and presets
  • Ability to create and fine-tune custom shaders and UI-related materials
  • Confidence in integrating with external APIs or SDKs
  • Knowledge of asset pipelines, importing, tagging, and in-editor asset previewing
  • Strong debugging and system design skills

Personal qualities

  • Clear communication and collaboration skills
  • Ownership mindset and self-initiative
  • Attention to detail and a sense of final UI/UX polish
  • Flexibility to adapt to evolving technical or design requirements

Responsibilities

  • Develop custom editor tools and runtime interfaces using C++ and UMG
  • Implement modular UI systems using MVVM and data-driven architecture
  • Design and build interactive configuration interfaces, including complex nested s and preview windows
  • Build and maintain visual timelines, sequencing logic, and conditional behaviors
  • Implement systems for saving and loading structured data, drill templates, and presets
  • Integrate UI with underlying simulation logic or backend services
  • Create visual systems (e.g. spawn animations, target highlighting) via shader/material workflows
  • internal s and iterate on tools based on from designers, QA, and simulation experts
  • Write clean, maintainable code and contribute to architectural decisions

What you’ll gain at Stepico

  • Practical experience in advanced UE5 editor scripting, Slate, and tooling
  • Mastery of MVVM UI architecture in a professional environment
  • Deep understanding of UI workflows for complex data-driven systems
    Opportunity to work on tools that real-world training applications
  • A collaborative team that values quality, clarity, and -first design

If you’re ionate about building robust and intuitive Unreal Engine tools and interfaces — let’s talk. Stepico welcomes proactive developers ready to take on complex challenges with creativity and care.

Personal recruiter:

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Nataliia Blazhutska
Senior Recruiter
[email protected] in Linkedin

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