Middle 2D Artist (Merge-2 game)

You will be working on a mobile merge-2 game set in the vibrant and adventurous world of the 1970s, blending classic merge mechanics with story-driven exploration and mystery solving.

This is an adventurer’s paradise: dusty excavation sites, forgotten ruins, and lost artifacts waiting to be pieced together. But curious events are also unfolding in the present — cryptic clues, hidden agendas, and a trail of secrets stretching from forgotten civilizations to modern-day conspiracies. a ionate archaeologist and her sharp-witted journalist companion as they dive headfirst into the unknown, decoding the past to save the present — one merge at a time.

Requirements

  • 3 years of professional experience in the development of 2D art from concept art to a final asset;
  • Proficiency in Photoshop;
  • Strong understanding of design principles, color theory, perspective, and lighting;
  • Ability to work with different parts of the project (backgrounds and small illustrations, minigames, isometric props);
  • Ability to work in cartoon and casual art styles;
  • Knowledge of spine animation principles;
  • Strong portfolio;
  • Experience working with AI;
  • Ability to perform tasks in strictly defined .

Will Be A Plus

  • Intermediate English level and above;
  • Bachelor’s degree in Fine Arts, Graphic Design, or related field;
  • Experience with 3D editors (Blender, SketchUp, Z-brush, or similar);
  • Experience with art production for full-cycle game development;
  • Experience in working with such genres as city builder, farming, strategy, adventure;
  • Experience in character art;
  • Experience in leading a team is often preferred.

Personal Characteristics

  • Self-organization;
  • Responsibility and reliability;
  • Commitment to deadlines;
  • Ability to work in a team and take constructive ;
  • Attention to detail;
  • Desire for development.

Responsibilities

  • Design and produce high-quality 2D assets according to the guidelines;
  • Ensure that all assets meet the required quality and are consistent with the overall vision;
  • Work closely with game designers, animators, and programmers;
  • Document workflows and techniques for team reference.

How will you grow professionally with Stepico

You will:

  • Work both in-depth in one style and try yourself in different ones;
  • Work on various projects on various topics and develop oneself in the direction of generating ideas, and creativity, both within the same style and within the framework of different stylistics;
  • Receive constructive and exchange experience with colleagues.

Our company values

  • ion for games;
  • Creating innovative projects;
  • A policy of open communication;
  • Strong appreciation of your performance;
  • Competence development;
  • Comfort and well-being of our employees.

Personal recruiter:

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Mykhailo Tsymbala
Recruitment Lead
[email protected] in Linkedin

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